![]() ![]() You could sit down for fifteen and get a reasonable amount done, instead of the longer story-based missions in previous Grand Theft Auto games. Rockstar knew that with the PSP most people weren't going to be able to sit down for a lot of time to play the game, so the missions became much shorter. With Rockstars skilled writers providing redundant reams of character dialogue and satirical radio chat, Episodes From Grand Theft Auto: Liberty City Stories develops the games strongest assets admirably - and even fixes one of the more tedious problems of GTA4 with mid-mission checkpoints. The amount of information you could load onto the PSP at once combined with the time it took to load game information from the UMD meant that it took a lot of doing to make sure the load times weren't long. The game itself had to undergo some changes to fit onto the PSP. ![]() ![]() Something you couldn't get anywhere else.Ī handheld Grand Theft Auto game was just what they were looking for. Sony had to make sure consumers knew that the PSP was a game machine first and foremost, and they needed something hot. Sony then watched as UMD sales went in the toilet and the notion of a new standard to sell movies went with it. The highest reviewed title was a puzzle game that, while fun, didn't exactly stretch the system to its limits. That failed to happenthe PSP was incredibly impressive from a technological standpoint, but was severely lacking in games. The Sony PSP launched strongly with all the hype and the momentum many thought would allow Sony to bury Nintendo in the handheld market. ![]()
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